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21:085:102
Design Fundamentals (3)
Basic studio course to develop visual literacy and skill; basic vocabulary of art and experience in manipulating this vocabulary through actual projects; principles of composition, color theory, and concepts of space; training in use of pencil, pen, paint, and collage techniques.
Open to nonmajors. No previous art experience needed.
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21:085:103
3-D Design Fundamentals (3)
Basic course to develop an awareness of three-dimensional space through plane, volume, form, light, and rhythm; variety of tools and procedures used to manipulate space; analysis of a problem through materials, processes, and concepts; basic skills involved in structuring space.
Open to nonmajors. No previous art experience required.
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21:085:109
Introduction to 3-D Modeling and Printing (3)
This course introduces the student to some of the basic tools and working methodologies used in three-dimesional digital design. Students will problem solve by employing additive and subtractive processes in the execution of works that range from functional to nonfunctional.
Open to nonmajors. No previous art experience required.
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21:085:200
Core Topics in Graphic Design: Letterpress Printing at Express Newark (3)
This course introduces students to a variety of
traditional and contemporary letterpress printing methods, as well as their
aesthetic applications. Students are introduced to the history of typography,
letterpress printmaking, and the exploration of combined printing methods.
Emphasis is placed on non/less-toxic printmaking procedures and addressing good
studio practice and cooperation. Projects are critiqued on content,
composition, value, craft, and color in a printmaking context. Students develop
the ability to create and further develop visual narratives through the use of
type and typographic expression. General computer, internet, and Adobe
Photoshop knowledge will help significantly, but is not required.
Open to nonmajors. No previous art experience required.
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21:085:231
Graphic Design I (3)
An introduction to the history, art, and
architecture of typography. Fundamental design problems emphasizing the use of
typography while exploring problem solving in a variety of visual forms,
conceptual and analytical approaches, semantics, and technical processes. The
practice of image-making, symbol design,
composition, craft, visual sequencing, and
transformation in developing a visual language.
Open to nonmajors. Prerequisites: 21:085:102, and sophomore standing or permission of instructor. Corequisite: 21:085:370.
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21:085:232
Graphic Design II (3)
With a fundamental understanding of typography from
Graphic Design I, this course focuses on image-making, visual thinking, and the
design process informed by an introduction to semiotics and gestalt theories.
Further practice and exploration of type-and-image juxtaposition, grid systems,
visual hierarchy, and expressive composition. Emphasis on various historical and
contemporary models of design practice to develop an understanding of how to
define concept, media, format, and style based on a given communication problem
and the audience it is intended to address.
Open to nonmajors. Prerequisite: 21:085:231 or permission of instructor. Corequisite 21:085:333.
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21:085:236
Illustration I (3)
Basic media and techniques with emphasis placed on conceptual and analytical thinking; projects include using the concept of transformation to develop solutions derived from real-life information; the purpose and history of illustration. One research paper; field trips.
Open to nonmajors. Prerequisites: 21:085:102, 21:080:121, or permission of instructor.
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21:085:305,306
Problems in Graphic Design I,II (3,3)
Course topics will vary.
Open to nonmajors.
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21:085:331
Graphic Design III (3)
Advanced design problems centered on text-and-image integration and visual synthesis, as the
basis of communication design expression and the creation of meaning. Students
conceive of and manage the evolution of an idea by formulating a communication strategy and visual language that conveys a message to impact a target
audience. Various design methodologies and processes are introduced to organize complex information, including advanced typography and grid systems, branding and its applications across print, environmental, and screen-based media.
Open to nonmajors. Prerequisite: 21:085:232 or permission of instructor. Corequisite: 21:085:334.
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21:085:332
Graphic Design IV (3)
Through a rigorous research-driven process, complex
information is synthesized, structured, and visualized through an advanced
exploration of denotative and connotative typography, grid systems, and image-making. Introduction to infographics and data visualization, as well as the book form and its craftsmanship. Continued study of grid systems in
long-form multipage formats. Emphasis on narrative structures, and an investigation of the storytelling potential of information using
student-generated content.
Prerequisite: 21:085:331 or permission of instructor. Corequisite: 21:085:336.
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21:085:333
Motion Design (3)
This course will introduce students to the core
concepts, technologies, and processes of working in motion and time-based
media. A visual vocabulary of motion graphics as well as relevant principles of
animation and film-based terminology will be established. The traditional
design attributes of color, composition, shape, depth, tension, and contrast
will be used and combined with time-based attributes such as pace, rhythm,
sequence, and repetition. Students will gain fluency with Adobe AfterEffects.
Open to nonmajors. Prerequisite: 21:085:231 or permission of instructor. Corequisite: 21:085:232.
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21:085:334
Interactive Design (3)
This course introduces students to the fundamental
principles of design, development, production, and deployment of web-based digital media. Core theory, technologies, and processes that are essential to
current practice will be discussed and explored. Students will develop an understanding of interface design principles (UI), visual/communication design, user experience (UX), web workflows, and the unique affordances of designing interactive experiences. Emphasis will be placed on understanding the web as a dynamic and flexible medium, learning the fundamentals of coding using
HTML/CSS, and development of the skills to support self-initiated research and ongoing learning. Critical thinking, research-based design methodologies, and the quality of the design process will also be essential components of the class.
Open to nonmajors. Prerequisites: 21:085:232 and 21:085:333 or permission of instructor. Corequisite: 21:085:331.
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21:085:335
Motion Design II (3)
Building on the foundation established by Motion
Design, this course provides students with the opportunity to further explore design for time-based media through both narrative and nonnarrative
assignments. Emphasis will be placed on a breadth of approaches for how the language of motion and sequence can create meaning. Students will create a
small body of motion work, including a self-directed final project, and will gain further experience working with Adobe AfterEffects.
Open to nonmajors. Prerequisite: 21:085:333 or permission of instructor.
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21:085:336
Interactive Design II (3)
Building on the foundation established by
Interactive Design, this course will continue to explore core theory,
technologies, and processes that are essential to current practice in
interactive digital media. Students will further develop their understanding of
interface design principles (UI), visual/communication design, user experience
(UX), web workflows, and the unique affordances of designing interactive
experiences through prototyping tools. Emphasis will be placed on critical
thinking, research-based design methodologies, self-initiated research, and the
quality of the design process. The class will be conducted as an intensive
studio lab where class critiques, working sessions, lectures, and discussion of
professional work examples will be essential components of the learning
process.
Open to nonmajors. Prerequisites: 21:085:333 and 21:085:334 or permission of instructor. Corequisite: 21:085:332.
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21:085:370
Computers in Graphic Design (3)
Students develop a competency in digital production
tools (hardware and software) to skillfully handle image manipulation and page composition. "Problem solving" is addressed by an exploration of form,
function, content, and meaning with an emphasis on Adobe Creative Cloud software as tools for execution. The fundamentals of typographic design and visual hierarchy are also explored through practical and experimental projects
designed to establish an understanding of the formal and conceptual relationship between words and images.
Open to nonmajors. Prerequisite: 21:085:102 or permission of instructor. Corequisite: 21:085:231.
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21:085:391,392
Individual Study in Design (3,3)
Special problems in original creative work. Independent studio work in any of the disciplines offered.
Prerequisites: Permission of instructor.
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21:085:393,394
Internship in Design (3,3)
Opportunity to explore career experience in art and design; limited to students with highly developed skills. Placements, designed to ensure maximum benefit to the student, may be in graphic design studios, as apprentices to artists, or in arts management positions under departmental supervision.
Prerequisite: Permission of instructor.
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21:085:395,396
Visual Means (3,3)
Visual Means is an advanced course in which faculty
and students work within a design-studio model/structure to collaborate with
local and global researchers with a focus on publicly engaged work in which research is analyzed and visualized through communication design. The premise: once research is visualized it has a greater potential to impact a wider audience, and therefore, greater transformative power. This course exposes students to professional working processes and experiences toward applying their
design thinking and creative skills to make complex information accessible through data representation and visualization. This class offers a different
interdisciplinary data-intensive research experience every semester, since
content and themes are built upon the research partner's field. Students may take the course two consecutive semesters as the class will present new content and will not function as a sequence.
Prerequisites: 21:085:231, 21:085:232, and 21:085:370.
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21:085:397,398
The Design Consortium (3,3)
The Design Consortium is an advanced course that models design-studio working experience in which design faculty and students work along community organizations, educational institutions, and local
activists to understand use partners' needs, develop appropriate strategies, and to deliver and implement real design solutions. The course identifies potential partners through community outreach and/or a call for proposals. The
goal is to provide arts, culture, and media students with a professional experience in which they can apply their skills, and to learn how design can serve and empower the Newark community. The class offers a different interdisciplinary design experience every semester, since content and themes are built upon the partner's field. Students may take the course two consecutive semesters as the class will present new content and will not
function as a sequence.
Prerequisites: 21:085:231 and 21:085:370.
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21:085:399
Seminar in Contemporary Design (3)
This course will focus on contemporary topics and
issues in design theory, history, criticism, and practice to help students
develop a theoretical
approach toward understanding and delineating design principles, design
knowledge, and design praxis. Students will
examine and discuss current theoretical and philosophical issues impacting
their understanding of visual communication and explore the relationship
between designers and theories, as well as the effects that design has on
society. This course will also work to strengthen students' visual literacy and
how one reads, interprets, and understands communication. Emphasis will be
placed on class discourse about the reading assignments, developing questions,
formulating theory, and critical writing.
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21:085:496
Cross-Media Design Studio (3)
This advanced senior-level course focuses on an
investigation of the role of medium in communication design. Graphic designers are required to understand the nuances of a broad range of media, the nature and inherent affordances of those media, and how to identify the most
appropriate venue for an intended message to be communicated to a particular audience. Through a series of investigations and projects, students will explore how the choice of medium itself is an integral part of a design solution, and how
to utilize each medium's intrinsic strengths through the creation of multiple experiences across diverse design modalities.
Prerequisites: 21:085:332, 21:085:336, or permission of instructor. Corequisite: 21:085:497.
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21:085:497
Senior Studio Seminar I (3)
This course addresses all facets of creating a
graphic design portfolio by organizing, refining, and presenting a cohesive body of work, while acquiring the skills to navigate and prosper in the profession. Coursework underlines a development and understanding of personal brand identity, aesthetics, design sensibility, and creative process driven by one's influences and personal expression. Classes balance lectures, discussions,
critiques, and student presentations, emphasizing problem analysis; the relation between form, content, and media; as well as design craft and execution.
Open only to majors. Prerequisites: 21:085:332, 21:085:336, or permission of instructor. Corequisite: 21:085:496.
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21:085:498
Senior Studio Seminar II (3)
Students develop a body of advanced-level work through the Senior Capstone project that is
exhibited in a professional gallery. The capstone project is formulated by a conceptual framework in which a "transmedia narrative" is developed, designed, and deployed as a comprehensive and coordinated experience of a complex story. Students mediate the relationship between formal design elements, communication, and media through narratives that examine the personal, social,
and/or political effects of a given topic. The exhibition provides students with public exposure and helps build their portfolio for job placement and/or admission to graduate school. This experience will teach students to apply their expertise to communicate their point of view and create impact through design.
Open only to majors. Prerequisite: 21:085:497 or permission of instructor.
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